Public · Sign in
MT
← Back to topic
LESSON PLAN

Pattern Rules Using Words and Numbers

A
Apothem Team
Grade 3 · Algebra & Patterning
LESSON AT A GLANCE
Warm-up
5 min
Explore
15 min
Formalize
10 min
Practice
12 min
Exit ticket
3 min

Warm-up

I have a pattern rule: start at 6, add 4 each time. What are the first 5 terms? (6, 10, 14, 18, 22.) What is the 10th term? Without listing all 10: add 4 nine times from 6. 6 + 9x4 = 42. Check by listing: does this work?

Explore

Students receive a table with position filled in (1 through 8) and must complete the values using a given rule. Then reverse: given values, find the rule. Then: given the rule and two terms, fill in a gap in the sequence. Each reversal requires deeper rule understanding.

Formalize

Rhythm pattern application: clap a pattern (clap-clap-rest repeating, rule: period 3). What is the 20th action? 20 divided by 3 = 6 remainder 2: 2nd in the core = clap. Check by counting. Discuss: this is the same as any period-3 repeating pattern in mathematics.

Pattern Rules Using Words and Numbers

Connect table of values to the input-output idea: position is the input, value is the output. Rule converts input to output. This is a function before it has a name. Plot the table on a simple grid: position on x-axis, value on y-axis. What shape do you get for an additive rule? (A straight line.)

Practice

Students complete 4 tables of values from given rules and find rules from 4 given tables. Predict the 12th term for each. Exit ticket: write the rule in words for the pattern 2, 5, 8, 11, 14.

Exit ticket

Students complete 4 tables of values from given rules and find rules from 4 given tables. Predict the 12th term for each. Exit ticket: write the rule in words for the pattern 2, 5, 8, 11, 14.

TIP  Tables of values are the most algebraically powerful tool in Grade 3. Build the habit of recording patterns as tables from the very first lesson on this topic.
WORKED EXAMPLES
Example 1 — Say the rule two ways: 5, 9, 13, 17, …

Step 1: Find the change: +4, +4, +4. Consistent, so we have a rule worth stating.

Step 2: State the RECURSIVE rule in careful words: "start at 5, and add 4 each time." Both halves are required — the start AND the change. (Test the necessity: "add 4 each time" alone also describes 2, 6, 10, … — a different pattern. Rules must pin down ONE pattern.)

Step 3: Use it to extend: 21, 25, 29.

Step 4: The precision game: give students sloppy rules and have them break them. "The numbers get bigger" — 5, 100, 101 also fits; too loose. "Add 4" — where do we start? A rule is GOOD when every person following it builds the identical pattern.

Exit skill: write a rule so airtight that a classmate who has never seen your pattern reproduces it exactly from the words alone.

Example 2 — From rule to pattern and back: "start at 50, subtract 3"

Step 1: Execute the rule forward five terms: 50, 47, 44, 41, 38. Every student should produce this identical list — that's what makes it a rule.

Step 2: Reverse the game: here's a pattern — 80, 72, 64, 56 — write ITS rule. Differences: −8 each time. Rule: "start at 80, subtract 8."

Step 3: The stress test — a rule with two operations: "start at 2, double each time": 2, 4, 8, 16, 32. Compare its growth to +4's steady march: doubling EXPLODES. Let students feel that different rule TYPES have different personalities.

Step 4: Mixed lineup — match five patterns to five rules, with one decoy rule that matches nothing. The decoy forces genuine checking rather than pairing leftovers.

The skill being built: fluency translating both directions between the WORDS (rule) and the NUMBERS (pattern). That two-way street is pre-algebra.

Example 3 — Two students, two rules, same first three terms: 2, 4, …

The puzzle: a pattern begins 2, 4, … Ask the class for the next number. Camp A says 6 ("add 2"). Camp B says 8 ("double").

Step 1: Let both camps state their rules fully: "start at 2, add 2" versus "start at 2, double." Check both against the given terms: 2→4 works for each. BOTH rules are legitimate.

Step 2: Extend both: A gives 2, 4, 6, 8, 10; B gives 2, 4, 8, 16, 32. The patterns diverge at term three — dramatically after that.

Step 3: The honest conclusion: two terms cannot decide a pattern. "What comes next?" has no single right answer until MORE terms (or the rule itself) are given. Mathematics with too little information gives multiple truths.

Step 4: Repair the puzzle: reveal term three is 6. Now camp B's rule dies (it predicted 8) and camp A survives. More data killed a hypothesis — which is precisely how science works, in miniature.

Habit installed: before extending any pattern, ask "do I have enough terms to be SURE of the rule?"

MATERIALS
Table of values recording sheets
Pattern strips
Hundred charts
Drum or rhythm instrument for song patterns
Pattern cards with start and rule given
WATCH FOR
!Students may list all terms to find a distant term, even when the rule is given. Accept this initially, then ask: is there a faster way? Guide toward applying the rule directly.
!Students who confuse term number and term value will make errors when using rules. Always use a two-column table to keep position and value separate.