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Grade 3 · Data & Probability

Likelihood of Simulated Events

Grade 3 probability introduces simulation: using coins, dice, and spinners to model chance events. The gap between theory (a fair coin lands heads half the time) and experiment (flip it 10 times and count) is one of the most important ideas in all of probability. Results will vary: that is what randomness means. But over many trials, experimental results approach theoretical predictions. This law of large numbers is discoverable by Grade 3 students through hands-on experimentation.

LESSON VIDEO
Lesson video
A short walkthrough to play in class or assign for flipped/at-home viewing.
WHAT STUDENTS WILL LEARN
Use comparative probability language: certain, uncertain, more likely, less likely, equally likely
Understand that some events are based on chance: coin flips, dice rolls, spinners
Conduct and record simple probability experiments
Compare predicted outcomes to actual experimental results
Connect to the Snowsnake game and other First Peoples games of chance